The Carbonara Tales App Store Google Play
Press kit

The Carbonara Tales

Facts, ready-to-use texts, the trailer, screenshots, GIFs, logos and key art. Free to use in articles, reviews, videos and streams.

The Carbonara Tales key art: the capybara in the village, a troll brick and a UFO

Fact sheet

Game
The Carbonara Tales (on the stores: Tales of Carbonara)
Developer
Andrew Korobkin, solo developer, Poland
Release date
21 October 2026
Platforms
iOS (iPhone and iPad), Android
Price
Free. The game shows ads; optional in-app purchases are cosmetic skins and Remove Ads
Genre
Rage platformer, troll platformer, 2D pixel art, single player
Content
5 tales, 50 hand-drawn death screens, 18 skins, speedrun mode
Languages
24: English, Russian, Ukrainian, Belarusian, Polish, Czech, Spanish, Portuguese (Brazil), German, Dutch, French, Italian, Romanian, Finnish, Swedish, Norwegian, Greek, Bulgarian, Turkish, Korean, Japanese, Chinese (Traditional), Arabic, Hebrew
Website
talesofcarbonara.com
Press contact
support@talesofcarbonara.com
Made with
Godot Engine

Descriptions

Short description · 51 words

The Carbonara Tales is a free rage platformer for iOS and Android. You play a capybara with a tangerine on its head, running through five short, cozy-looking tales where almost every block is a trap. Each death brings a hand-drawn death screen, and the ending finally explains what they all mean.

Long description · 3 paragraphs

The Carbonara Tales looks cute and plays vicious. It is a story-driven rage platformer about a capybara with a tangerine on its head, wandering through five tales: a mole village, a winter night with little yetis, the rainy Lemon District, a crab uprising on the beach and a fifth tale that stays secret. A perfect run through a tale takes 40 to 75 seconds. Getting there takes many attempts: blocks fall, floors give way, and most traps only reveal themselves once you fall for them. There are no lives, no energy and no paid continues. The Aura counter simply goes down with every death.

After every death the game shows a hand-drawn death screen, one of 50 drawings, ten for each tale: pizza day, a dog sled ride, a windy day with an umbrella. They look random. They are not. The mood shifts from tale to tale, and the ending explains what the drawings mean and what the capybara's journey is really about.

The game is played inside CAPY-8, a retro handheld console drawn around the screen, with an adjustable CRT effect and a mini-screen where the capybara reacts to everything you do. Play in portrait or landscape, with buttons or touch pads, or with a physical keyboard on iPad. Speedrun mode adds per-tale splits, run history and a live delta to your best time. Eighteen skins change the hero, and legendary skins restyle the whole console. The Carbonara Tales is free with ads; optional in-app purchases are cosmetic skins and Remove Ads.

Key features

  • Five short tales, 40 to 75 seconds each on a perfect run, and many more attempts to get there
  • Traps hidden in the level itself: no lives, no energy, no paid continues
  • 50 hand-drawn death screens that tell a story you only understand at the end
  • Retro CAPY-8 console UI: portrait or landscape, buttons or touch pads, adjustable CRT effect, keyboard support on iPad
  • Speedrun mode with per-tale splits, run history, a live delta to your best and leaderboards (Game Center, Google Play Games)
  • 18 skins: legendary skins restyle the whole console, and three mega legendary skins bring it to life with animations
  • 24 languages, offline play and a Safe Mode that removes flashes, screen shake and jump scares

Trailer

The Carbonara Tales trailer
WATCH THE TRAILER

Screenshots

Captured in the game at native resolution: iPhone 1320×2868, iPad 2048×2732, Android 1080×2400. No status bar. Click a preview to open the full PNG.

iPhone, Mole Village
iPhone, Mole VillagePNG · 1320×2868 · 336 KBDownload
iPhone, Little Yetis, UNDEAD skin
iPhone, Little Yetis, UNDEAD skinPNG · 1320×2868 · 345 KBDownload
iPhone, Lemon District, NEON skin
iPhone, Lemon District, NEON skinPNG · 1320×2868 · 271 KBDownload
iPhone, Crab Uprising, SPA DAY skin
iPhone, Crab Uprising, SPA DAY skinPNG · 1320×2868 · 359 KBDownload
iPhone, hand-drawn death screen
iPhone, hand-drawn death screenPNG · 1320×2868 · 439 KBDownload
iPhone landscape, HACKER skin
iPhone landscape, HACKER skinPNG · 2868×1320 · 358 KBDownload
iPad, Little Yetis, GLITCH skin
iPad, Little Yetis, GLITCH skinPNG · 2048×2732 · 447 KBDownload
Android, Mole Village, CARBONARA skin
Android, Mole Village, CARBONARA skinPNG · 1080×2400 · 275 KBDownload
Android, Lemon District, LUCHADOR skin
Android, Lemon District, LUCHADOR skinPNG · 1080×2400 · 209 KBDownload
Android, Crab Uprising, FAIRY skin
Android, Crab Uprising, FAIRY skinPNG · 1080×2400 · 288 KBDownload

GIFs and loops

Recorded in the game. Each loop comes as a GIF and as an MP4.

Trap and hand-drawn death screenGIF · 320×568 · 12 s · 2.8 MBDownload GIFMP4 · 720×1280 · 12 s · 891 KBDownload MP4
Speedrun mode: timer and split deltaGIF · 400×412 · 11 s · 3.0 MBDownload GIFMP4 · 720×740 · 11 s · 913 KBDownload MP4
One run, four skins: CLASSIC, NEON, HACKER, GLITCHGIF · 320×568 · 14 s · 2.8 MBDownload GIFMP4 · 720×1280 · 14 s · 1.0 MBDownload MP4

Hand-drawn death screens

Every death in the game shows one of 50 hand-drawn death screens. These six come from the first four tales, no spoilers.

Hand-drawn death screen: pizza day!
“pizza day!”PNG · 1024×1024 · 14 KBDownload
Hand-drawn death screen: porch tea
“porch tea”PNG · 1024×1024 · 13 KBDownload
Hand-drawn death screen: mush!
“mush!”PNG · 1024×1024 · 13 KBDownload
Hand-drawn death screen: festive mood
“festive mood”PNG · 1024×1024 · 18 KBDownload
Hand-drawn death screen: windy day
“windy day”PNG · 1024×1024 · 23 KBDownload
Hand-drawn death screen: mermaid era
“mermaid era”PNG · 1024×1024 · 17 KBDownload

Logo and art

Pixel art from the game, scaled by whole pixels. Logos and the capybara have transparent backgrounds.

App icon, square, no rounding
App icon, square, no roundingPNG · 1024×1024 · 41 KBDownload
Capybara, transparent background
Capybara, transparent backgroundPNG · 2048×2048 · 21 KBDownload
Key art 16:9
Key art 16:9PNG · 3840×2160 · 86 KBDownload
Key art 1:1
Key art 1:1PNG · 2160×2160 · 57 KBDownload
Key art 9:16
Key art 9:16PNG · 2160×3840 · 73 KBDownload
All 18 skins, transparent background
All 18 skins, transparent backgroundPNG · 2400×1200 · 23 KBDownload

About the developer

The Carbonara Tales is made by Andrew Korobkin, a solo developer and UX/UI designer from Poland. He designed the game, its retro console interface and its characters, and drew all 50 death screens by hand. The game is built with the Godot Engine.

Contact and promo codes

Press, creators and streamers: support@talesofcarbonara.com

Want to cover, play or stream the game? Write to us and we will send you a code: it removes ads and unlocks the exclusive RICH KID skin. Please mention your outlet or channel and whether you play on iPhone or Android.

Terms of use

You may use everything on this page and in the ZIP in articles, reviews, videos, streams and social posts about The Carbonara Tales. Monetizing your videos and streams of the game is allowed, no permission needed. Please do not modify the logo or use the materials for other products. A link to talesofcarbonara.com is appreciated.